浮动小游戏已经基本搞好
新做了两个设置界面 一些bug修复和优化
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@@ -34,8 +34,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 10.717, y: 14.07}
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m_SizeDelta: {x: 252.359, y: 30}
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m_AnchoredPosition: {x: -12.6, y: 14.07}
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m_SizeDelta: {x: 204.359, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7480212223569318349
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CanvasRenderer:
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@@ -316,6 +316,85 @@ MonoBehaviour:
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 6607639485689222063}
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- component: {fileID: 552011013437464851}
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- component: {fileID: 6022216317311205539}
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m_Layer: 5
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m_Name: version_code
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &6607639485689222063
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3596489648732047302}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 3566709735925945696}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 105.7, y: 15.6}
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m_SizeDelta: {x: 47.359, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &552011013437464851
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3596489648732047302}
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m_CullTransparentMesh: 1
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--- !u!114 &6022216317311205539
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3596489648732047302}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_FontData:
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m_Font: {fileID: 12800000, guid: cc180dff846d13a4d88ddaed6f77e5cd, type: 3}
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m_FontSize: 10
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 1
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m_MaxSize: 40
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m_Alignment: 8
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m_AlignByGeometry: 0
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: 1.0.1
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--- !u!1 &5110857998175197173
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GameObject:
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m_ObjectHideFlags: 0
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@@ -429,6 +508,7 @@ RectTransform:
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- {fileID: 4583698199465520998}
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- {fileID: 604392950021451895}
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- {fileID: 872492842950718926}
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- {fileID: 6607639485689222063}
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- {fileID: 2019306417107768352}
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- {fileID: 2622440068852620012}
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- {fileID: 2138782682665805939}
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@@ -653,6 +733,7 @@ MonoBehaviour:
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card_icon_image: {fileID: 6004099248657222439}
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card_name_text: {fileID: 3389633104739560455}
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authorName_text: {fileID: 9193153990832272737}
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versionCode_text: {fileID: 6022216317311205539}
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description_text: {fileID: 8118505406259206449}
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source_text: {fileID: 4780041332280513338}
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