浮动小游戏已经基本搞好
新做了两个设置界面 一些bug修复和优化
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using UnityEngine;
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using UnityEngine.UI;
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public class userSettings : MonoBehaviour
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{
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[Header("登陆渠道")]
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[Tooltip("渠道")]
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public Text user_login_source_text;
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[Tooltip("渠道ID")]
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public Text user_source_uid_text;
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[Header("语言设置")]
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[Tooltip("当前语言")]
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public Dropdown language_dropdown;
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[Header("存档管理")]
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[Tooltip("导出存档")]
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public Button export_saveData_button;
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[Tooltip("导入存档")]
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public Button import_saveData_button;
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[Tooltip("清理存档")]
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public Button clearup_saveData_button;
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[Header("查看详细高光")]
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[Tooltip("查看按钮")]
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public Button view_detailedHighlight_button;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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