成就系统 巨大修改 新的ui 黑白效果 等一堆

This commit is contained in:
2026-01-23 18:43:23 +08:00
parent f3ece026ca
commit 0e47864569
256 changed files with 134131 additions and 31192 deletions
@@ -1,4 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
@@ -7,6 +8,7 @@ public class JudgeManager : MonoBehaviour
[Header("settlement go")]
public GameObject settlement_go;
public settlementController sc;
public NoteSpawner ns;
public static JudgeManager Instance { get; private set; }
@@ -48,22 +50,49 @@ public class JudgeManager : MonoBehaviour
/// </summary>
public void OnAllNotesJudged()
{
// safe null checks and invocation
if (settlement_go != null)
if (settlement_go == null)
{
Debug.LogError("结算页面不存在!");
return;
}
// Activate settlement UI so components run their lifecycle, then call update next frame
try
{
settlement_go.SetActive(true);
}
catch (Exception ex)
{
Debug.LogWarning($"[JudgeManager] Failed to activate settlement_go: {ex}");
}
// Try to resolve settlementController reference if missing
if (sc == null && settlement_go != null)
{
sc = settlement_go.GetComponent<settlementController>() ?? settlement_go.GetComponentInChildren<settlementController>(true);
}
// Invoke the settlement update on next frame to ensure UI initialization finished
StartCoroutine(InvokeSettlementUpdateNextFrame());
}
private IEnumerator InvokeSettlementUpdateNextFrame()
{
yield return null; // wait one frame to allow Awake/Start/OnEnable
if (sc != null)
{
try
{
sc?.startSettlement_uiUpdate();
sc.startSettlement_uiUpdate();
}
catch (Exception ex)
{
Debug.LogWarning($"[JudgeManager] Exception calling startSettlement_uiUpdate: {ex}");
}
settlement_go.SetActive(true);
}
else
{
Debug.LogError("结算页面不存在!");
Debug.LogWarning("[JudgeManager] settlementController (sc) not found on settlement_go; cannot call startSettlement_uiUpdate().");
}
}