成就系统 巨大修改 新的ui 黑白效果 等一堆
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@@ -211,8 +211,8 @@ public class graphicSettings : MonoBehaviour
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}
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else
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{
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style &= ~WS_OVERLAPPEDWINDOW;
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style |= WS_POPUP;
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style &= ~((int)WS_OVERLAPPEDWINDOW);
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style |= (int)WS_POPUP;
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}
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SetWindowLong32(hWnd, GWL_STYLE, style);
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SetWindowPos(hWnd, IntPtr.Zero, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
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@@ -379,7 +379,8 @@ public class graphicSettings : MonoBehaviour
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// Determine current setting
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int saved = PlayerPrefs.GetInt("frameRateIndex", -999);
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int selectIndex = 2; // default to 60
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// default to 90hz instead of unlimited
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int selectIndex = 3; // index for 90
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if (saved != -999 && saved >= 0 && saved < fpsOptions.Count)
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{
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selectIndex = saved;
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@@ -392,7 +393,7 @@ public class graphicSettings : MonoBehaviour
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{
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int current = Application.targetFrameRate;
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if (current <= 0)
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selectIndex = fpsOptions.Count - 2; // unlimited
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selectIndex = 3; // default to 90 when targetFrameRate is unset/unlimited
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else
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{
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// find nearest match
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