gameplay所有基本功能都装了,加入了全局警告。加入飘字等各种东西。
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@@ -1,4 +1,4 @@
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using UnityEngine;
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using UnityEngine;
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public class Note : BaseNote
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{
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@@ -192,7 +192,7 @@ public class Note : BaseNote
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int pmDelta = ComputePmDeltaFromJudge(judgeResult, ally);
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float efficiency = (ally != null && !ally.IsDead) ? ally.scoreEfficiency : 0f;
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ScoreManager.Instance?.AddPmScoreForTrack(TrackIndex, pmDelta, efficiency);
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ScoreManager.Instance?.AddPmScoreForTrack(TrackIndex, pmDelta, efficiency, false);
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}
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catch (System.Exception ex)
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{
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