好多新内容
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@@ -27,6 +27,8 @@ public sealed class FriendCardViewData
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public string SteamId;
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public string DisplayName;
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public string AvatarUrl;
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public string PlayerTitleId;
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public string PlayerTitle;
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public string StatusText;
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public bool IsOnline;
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public bool IsStarred;
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@@ -362,6 +364,12 @@ public class friendSystem : MonoBehaviour
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steamFriend != null ? steamFriend.AvatarUrl : string.Empty,
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NetworkManager.ResolveAvatarUrl(gameFriend.friend_avatar, steamId),
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steamId),
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PlayerTitleId = !string.IsNullOrWhiteSpace(gameFriend.player_title_id)
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? gameFriend.player_title_id
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: (steamFriend != null ? steamFriend.PlayerTitleId : string.Empty),
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PlayerTitle = !string.IsNullOrWhiteSpace(gameFriend.player_title)
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? gameFriend.player_title
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: (steamFriend != null ? steamFriend.PlayerTitle : string.Empty),
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StatusText = mergedStatus,
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IsOnline = mergedOnline,
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IsStarred = LoadStarredState(steamId),
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@@ -419,6 +427,12 @@ public class friendSystem : MonoBehaviour
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steamFriend != null ? steamFriend.AvatarUrl : string.Empty,
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NetworkManager.ResolveAvatarUrl(profile.avatar_url, steamId),
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steamId),
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PlayerTitleId = !string.IsNullOrWhiteSpace(profile.player_title_id)
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? profile.player_title_id
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: (!string.IsNullOrWhiteSpace(profile.primary_honor?.honor_key) ? profile.primary_honor.honor_key : string.Empty),
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PlayerTitle = !string.IsNullOrWhiteSpace(profile.player_title)
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? profile.player_title
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: (!string.IsNullOrWhiteSpace(profile.primary_honor?.honor_name) ? profile.primary_honor.honor_name : string.Empty),
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StatusText = mergedStatus,
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IsOnline = mergedOnline,
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IsStarred = LoadStarredState(steamId),
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