技能主要更新,修复卡顿并加入动画,以及各种其他更新。

This commit is contained in:
2026-02-07 21:05:17 +08:00
parent abeca51be5
commit 1ac3cd0104
1349 changed files with 1526749 additions and 24850 deletions
@@ -14,11 +14,11 @@ public class loadLittleGamesPrefab : MonoBehaviour
[Header("Prefab")]
public GameObject littleGames_card_Prefab;
[Tooltip("默认icon")]
[Tooltip("Ĭiconͼ")]
public Sprite default_card_icon_sprite;
[Header("Refresh")]
public Button refreshButton; // 点击触发重新扫描并刷新左侧列表
public Button refreshButton; // ɨ貢ˢб
[Header("H5 Root Path (optional, leave empty to use WebViewLauncher settings)")]
public string h5RootPath;
@@ -108,11 +108,11 @@ public class loadLittleGamesPrefab : MonoBehaviour
continue;
// defaults
string defName = "未知Html文件";
string defAuthor = "未知作者";
string defDesc = "暂无相关描述信息";
string defIsOfficial = "未知来源";
string defSource = "自定义渠道";
string defName = "δ֪Htmlļ";
string defAuthor = "δ֪";
string defDesc = "Ϣ";
string defIsOfficial = "δ֪Դ";
string defSource = "Զ";
string defDateRaw = "19700101";
string cardName = GetMeta(meta, "card_name") ?? defName;
@@ -128,12 +128,12 @@ public class loadLittleGamesPrefab : MonoBehaviour
if (cat == "_officialDocs" || cat == "_officialGames")
{
isOfficial = "官方";
source = "小游戏DLC";
isOfficial = "ٷ";
source = "СϷDLC";
}
else
{
if (string.IsNullOrEmpty(isOfficial)) isOfficial = "第三方来源";
if (string.IsNullOrEmpty(isOfficial)) isOfficial = "Դ";
if (string.IsNullOrEmpty(source)) source = defSource;
}
@@ -207,7 +207,7 @@ public class loadLittleGamesPrefab : MonoBehaviour
if (!string.IsNullOrEmpty(h5RootPath) && Directory.Exists(h5RootPath))
return h5RootPath;
var launcher = GameObject.FindObjectOfType<WebViewLauncher>();
var launcher = Object.FindAnyObjectByType<WebViewLauncher>();
if (launcher != null)
{
#if UNITY_EDITOR