技能主要更新,修复卡顿并加入动画,以及各种其他更新。

This commit is contained in:
FloatGaming
2026-02-07 21:05:17 +08:00
parent abeca51be5
commit 1ac3cd0104
1349 changed files with 1526749 additions and 24850 deletions
@@ -15,7 +15,7 @@ public static class HoldNoteJudgePool
public object noteData; // store as object to avoid type dependency
}
private static readonly Dictionary<string, HoldInfo> pool = new Dictionary<string, HoldInfo>();
private static Dictionary<string, HoldInfo> pool = new Dictionary<string, HoldInfo>();
public static void RegisterStart(string noteID, float pressTime, float hitTime, float scheduledEnd, string color, int trackIndex, object noteData)
{
@@ -32,7 +32,7 @@ public static class HoldNoteJudgePool
noteData = noteData
};
pool[noteID] = info;
Debug.Log($"[HoldNoteJudgePool] Registered start for {noteID} press={pressTime:F3} hit={hitTime:F3} end={scheduledEnd:F3}");
if (JudgeManager.IsDebugEnabled) Debug.Log($"[HoldNoteJudgePool] Registered start for {noteID} press={pressTime:F3} hit={hitTime:F3} end={scheduledEnd:F3}");
}
public static bool TryGet(string noteID, out HoldInfo info)