技能主要更新,修复卡顿并加入动画,以及各种其他更新。
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@@ -15,7 +15,7 @@ public static class HoldNoteJudgePool
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public object noteData; // store as object to avoid type dependency
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}
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private static readonly Dictionary<string, HoldInfo> pool = new Dictionary<string, HoldInfo>();
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private static Dictionary<string, HoldInfo> pool = new Dictionary<string, HoldInfo>();
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public static void RegisterStart(string noteID, float pressTime, float hitTime, float scheduledEnd, string color, int trackIndex, object noteData)
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{
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@@ -32,7 +32,7 @@ public static class HoldNoteJudgePool
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noteData = noteData
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};
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pool[noteID] = info;
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Debug.Log($"[HoldNoteJudgePool] Registered start for {noteID} press={pressTime:F3} hit={hitTime:F3} end={scheduledEnd:F3}");
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if (JudgeManager.IsDebugEnabled) Debug.Log($"[HoldNoteJudgePool] Registered start for {noteID} press={pressTime:F3} hit={hitTime:F3} end={scheduledEnd:F3}");
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}
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public static bool TryGet(string noteID, out HoldInfo info)
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