技能主要更新,修复卡顿并加入动画,以及各种其他更新。

This commit is contained in:
FloatGaming
2026-02-07 21:05:17 +08:00
parent abeca51be5
commit 1ac3cd0104
1349 changed files with 1526749 additions and 24850 deletions
+1 -1
View File
@@ -20,7 +20,7 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/gamePlay_gamePlay.unity
guid: 68c40dc259ff1904da0bcd1df27949b9
- enabled: 1
- enabled: 0
path: Assets/Scenes/SampleScene.unity
guid: 2ab9f9a9fcf160d49aae4158d2e49fb2
m_configObjects:
+25 -22
View File
@@ -6,7 +6,7 @@ QualitySettings:
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m_CurrentQuality: 5
m_QualitySettings:
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- serializedVersion: 4
name: Very Low
pixelLightCount: 0
shadows: 0
@@ -28,8 +28,11 @@ QualitySettings:
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adaptiveVsyncExtraB: 0
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enableLODCrossFade: 1
@@ -55,7 +58,7 @@ QualitySettings:
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terrainMaxTrees: 50
excludedTargetPlatforms: []
- serializedVersion: 3
- serializedVersion: 4
name: Low
pixelLightCount: 0
shadows: 0
@@ -77,8 +80,11 @@ QualitySettings:
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
useLegacyDetailDistribution: 1
adaptiveVsync: 0
vSyncCount: 0
realtimeGICPUUsage: 25
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
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enableLODCrossFade: 1
@@ -104,7 +110,7 @@ QualitySettings:
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terrainMaxTrees: 50
excludedTargetPlatforms: []
- serializedVersion: 3
- serializedVersion: 4
name: Medium
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shadows: 1
@@ -126,8 +132,11 @@ QualitySettings:
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
useLegacyDetailDistribution: 1
adaptiveVsync: 0
vSyncCount: 1
realtimeGICPUUsage: 25
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 0.7
maximumLODLevel: 0
enableLODCrossFade: 1
@@ -153,7 +162,7 @@ QualitySettings:
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms: []
- serializedVersion: 3
- serializedVersion: 4
name: High
pixelLightCount: 2
shadows: 2
@@ -175,8 +184,11 @@ QualitySettings:
realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
adaptiveVsync: 0
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realtimeGICPUUsage: 50
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adaptiveVsyncExtraB: 0
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enableLODCrossFade: 1
@@ -202,7 +214,7 @@ QualitySettings:
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms: []
- serializedVersion: 3
- serializedVersion: 4
name: Very High
pixelLightCount: 3
shadows: 2
@@ -224,8 +236,11 @@ QualitySettings:
realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
adaptiveVsync: 0
vSyncCount: 1
realtimeGICPUUsage: 50
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
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enableLODCrossFade: 1
@@ -251,7 +266,7 @@ QualitySettings:
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms: []
- serializedVersion: 3
- serializedVersion: 4
name: Ultra
pixelLightCount: 4
shadows: 2
@@ -273,8 +288,11 @@ QualitySettings:
realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
adaptiveVsync: 0
vSyncCount: 1
realtimeGICPUUsage: 100
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 2
maximumLODLevel: 0
enableLODCrossFade: 1
@@ -301,19 +319,4 @@ QualitySettings:
terrainMaxTrees: 50
excludedTargetPlatforms: []
m_TextureMipmapLimitGroupNames: []
m_PerPlatformDefaultQuality:
Android: 2
GameCoreScarlett: 5
GameCoreXboxOne: 5
Lumin: 5
Nintendo Switch: 5
PS4: 5
PS5: 5
Server: 0
Stadia: 5
Standalone: 5
WebGL: 3
Windows Store Apps: 5
XboxOne: 5
iPhone: 2
tvOS: 2
m_PerPlatformDefaultQuality: {}
+6 -1
View File
@@ -3,7 +3,12 @@
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Fixed Timestep: 0.02
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Fixed Timestep:
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Maximum Particle Timestep: 0.03