整合包
gameplay bundle has been imported together
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/*
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* FancyScrollView (https://github.com/setchi/FancyScrollView)
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* Copyright (c) 2020 setchi
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* Licensed under MIT (https://github.com/setchi/FancyScrollView/blob/master/LICENSE)
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*/
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace FancyScrollView.Example01
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{
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class Cell : FancyCell<ItemData>
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{
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[SerializeField] Animator animator = default;
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[SerializeField] TMP_Text message = default;
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static class AnimatorHash
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{
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public static readonly int Scroll = Animator.StringToHash("scroll");
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}
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public override void UpdateContent(ItemData itemData)
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{
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message.text = itemData.Message;
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}
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public override void UpdatePosition(float position)
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{
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currentPosition = position;
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if (animator.isActiveAndEnabled)
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{
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animator.Play(AnimatorHash.Scroll, -1, position);
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}
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animator.speed = 0;
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}
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float currentPosition = 0;
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void OnEnable() => UpdatePosition(currentPosition);
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}
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}
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