整合包

gameplay bundle has been imported together
This commit is contained in:
FloatGaming
2025-08-09 18:29:32 +08:00
parent e7962bf492
commit 1d818fa4eb
1654 changed files with 431813 additions and 103 deletions
@@ -1,6 +1,7 @@
using UnityEngine;
using UnityEngine.UI;
using TMPro;
using UnityEngine.SceneManagement;
public class SongSelectUI : MonoBehaviour
{
@@ -8,6 +9,9 @@ public class SongSelectUI : MonoBehaviour
public GameObject songButtonPrefab; // 歌曲按钮的 Prefab (Button)
public Transform contentPanel; // 滚动视图的 Content 面板
[SerializeField] Button button_Main;
[SerializeField] string ui_Main_Scene_Name = "UI_UI";
void Start()
{
if (songList == null || songButtonPrefab == null || contentPanel == null)
@@ -16,6 +20,8 @@ public class SongSelectUI : MonoBehaviour
return;
}
button_Main.onClick.AddListener(
() => SceneManager.LoadScene(ui_Main_Scene_Name, LoadSceneMode.Single));
DisplaySongs();
}