notebook实装功能,galgame继续,一些bug修复

This commit is contained in:
2026-03-06 02:08:43 +08:00
parent 9011fa022e
commit 1f4077cf21
468 changed files with 50175 additions and 11402 deletions
@@ -17,13 +17,13 @@ MonoBehaviour:
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@@ -18,13 +18,13 @@ MonoBehaviour:
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formula: "maxHP * (0.0016667*levelID*levelID*levelID - 0.005*levelID*levelID + 0.0333333*levelID
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@@ -15,15 +15,15 @@ MonoBehaviour:
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displayName: Yuetao_skill03
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@@ -17,15 +17,14 @@ MonoBehaviour:
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defaultSelector: 0
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onNoteHitMinThreshold: 1
noteTriggerType: 2
onNoteHitCooldown: 0
hpTriggerPercent: 0.9
@@ -17,14 +17,15 @@ MonoBehaviour:
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formula: 0.02*levelID - 0.01
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@@ -17,14 +17,15 @@ MonoBehaviour:
summaryInfo:
effectType: 24
defaultSelector: 0
formula: attack
formula: attack * (0.025*levelID*levelID - 0.075*levelID + 0.6)
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noteTriggerType: 0
onNoteHitCooldown: 0
hpTriggerPercent: 0.9
hpTriggerPercentFormula: -0.05*levelID + 1
@@ -15,16 +15,16 @@ MonoBehaviour:
skillId: 44107
displayName: Yuetao_skill07
summaryInfo:
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effectType: 16
defaultSelector: 0
formula: 15
formula: 3*levelID - 2
defaultDuration: 0
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noteTriggerType: 2
onNoteHitCooldown: 0
hpTriggerPercent: 0.9
@@ -17,12 +17,12 @@ MonoBehaviour:
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formula: 2*levelID - 3
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@@ -17,13 +17,13 @@ MonoBehaviour:
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@@ -17,12 +17,13 @@ MonoBehaviour:
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@@ -15,14 +15,14 @@ MonoBehaviour:
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displayName: MocaiLi_skill05_2
summaryInfo:
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formula: "noteBaseScore * 0.3\r"
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@@ -17,12 +17,12 @@ MonoBehaviour:
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@@ -22,7 +22,7 @@ MonoBehaviour:
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@@ -17,13 +17,13 @@ MonoBehaviour:
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formula: "currentHP * (-0.0016667*levelID*levelID*levelID +0.015*levelID*levelID
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formula: "currentHP * (0.0001667*levelID*levelID*levelID - 0.0005*levelID*levelID
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requiresSpecificTarget: 0
operateDirectly: 0
description: "\u6D88\u8017\u5168\u90E8\u6CD5\u529B\u503C\u65F6\uFF0C\u83B7\u5F97300\u70B9\u5076\u50CF\u5206\u6570\uFF0C\u82E5\u57285\u79D2\u5185\u518D\u6B21\u89E6\u53D1\u8BE5\u51B3\u7B56\uFF0C\u5219\u63D0\u5347\u81F3500\u70B9\u3002"
description: "\u6D88\u8017\u5168\u90E8\u6CD5\u529B\u503C\u65F6\uFF0C\u83B7\u5F97100\u70B9\u5076\u50CF\u5206\u6570\uFF0C\u82E5\u57285\u79D2\u5185\u518D\u6B21\u89E6\u53D1\u8BE5\u51B3\u7B56\uFF0C\u5219\u63D0\u5347\u81F3200\u70B9\u3002"
triggerCondition: 3
onNoteHitMinThreshold: 0
noteTriggerType: 0
onNoteHitCooldown: 0
hpTriggerPercent: 0.9
repeatWindowSeconds: 5
repeatValue: 500
repeatValue: 200
@@ -17,12 +17,12 @@ MonoBehaviour:
summaryInfo:
effectType: 15
defaultSelector: 0
formula: maxMana * 1.5
formula: maxMana
defaultDuration: 0
defaultTickInterval: 0
requiresSpecificTarget: 0
operateDirectly: 0
description: "\u6D88\u8017\u6CD5\u529B\u503C\u65F6\uFF0C\u83B7\u53D6\u7B49\u540C\u4E8E\u81EA\u8EAB\u6CD5\u529B\u503C\u4E0A\u9650150%\u7684\u5076\u50CF\u5206\u6570\uFF1B\u6D88\u8017\u5168\u90E8\u7684\u6CD5\u529B\u503C\u65F6\uFF0C\u989D\u5916\u83B7\u5F97100%\u3002"
description: "\u6D88\u8017\u6CD5\u529B\u503C\u65F6\uFF0C\u83B7\u53D6\u7B49\u540C\u4E8E\u81EA\u8EAB\u6CD5\u529B\u503C\u4E0A\u9650100%\u7684\u5076\u50CF\u5206\u6570\u3002"
triggerCondition: 11
onNoteHitMinThreshold: 0
noteTriggerType: 0
@@ -17,12 +17,12 @@ MonoBehaviour:
summaryInfo:
effectType: 15
defaultSelector: 0
formula: maxMana
formula: maxMana * 2
defaultDuration: 0
defaultTickInterval: 0
requiresSpecificTarget: 0
operateDirectly: 0
description: "\u6D88\u8017\u6CD5\u529B\u503C\u65F6\uFF0C\u83B7\u53D6\u7B49\u540C\u4E8E\u81EA\u8EAB\u6CD5\u529B\u503C\u4E0A\u9650150%\u7684\u5076\u50CF\u5206\u6570\uFF1B\u6D88\u8017\u5168\u90E8\u7684\u6CD5\u529B\u503C\u65F6\uFF0C\u989D\u5916\u83B7\u5F97100%\u3002"
description: "\u6D88\u8017\u5168\u90E8\u7684\u6CD5\u529B\u503C\u65F6\uFF0C\u989D\u5916\u83B7\u53D6\u7B49\u540C\u4E8E\u81EA\u8EAB\u6CD5\u529B\u503C\u4E0A\u9650200%\u7684\u5076\u50CF\u5206\u6570\u3002"
triggerCondition: 3
onNoteHitMinThreshold: 0
noteTriggerType: 0
@@ -17,12 +17,13 @@ MonoBehaviour:
summaryInfo:
effectType: 15
defaultSelector: 0
formula: 10*levelID - 60
formula: 0.1666667*levelID*levelID*levelID - 1*levelID*levelID + 4.8333333*levelID
- 22
defaultDuration: 0
defaultTickInterval: 0
requiresSpecificTarget: 0
operateDirectly: 0
description: "When mana is gained, lose 50/40/30/20 idol score."
description: "\u56DE\u590D\u6CD5\u529B\u503C\u65F6\uFF0C\u6D88\u801718/15/12/8\u70B9\u5076\u50CF\u5206\u6570\u3002"
triggerCondition: 10
onNoteHitMinThreshold: 0
noteTriggerType: 0
@@ -17,12 +17,13 @@ MonoBehaviour:
summaryInfo:
effectType: 15
defaultSelector: 0
formula: maxMana * (levelID*levelID*levelID - 6*levelID*levelID + 17*levelID + 24) / 12
formula: maxMana * (levelID*levelID*levelID - 6*levelID*levelID + 17*levelID + 18)
/ 12
defaultDuration: 0
defaultTickInterval: 0
requiresSpecificTarget: 0
operateDirectly: 0
description: "On full mana cast, gain idol score equal to 300/350/400/500% of max mana."
description: "\u6D88\u8017\u5168\u90E8\u7684\u6CD5\u529B\u503C\u65F6\uFF0C\u83B7\u53D6\u7B49\u540C\u4E8E\u81EA\u8EAB\u6CD5\u529B\u503C\u4E0A\u9650250/300/350/400%\u7684\u5076\u50CF\u5206\u6570\u3002"
triggerCondition: 3
onNoteHitMinThreshold: 0
noteTriggerType: 0
@@ -22,7 +22,7 @@ MonoBehaviour:
defaultTickInterval: 0
requiresSpecificTarget: 0
operateDirectly: 0
description: "On enemy defeated, lose 200 idol score."
description: "\u51FB\u8D25\u654C\u4EBA\u65F6\uFF0C\u6D88\u8017200\u70B9\u5076\u50CF\u5206\u6570\u3002"
triggerCondition: 6
onNoteHitMinThreshold: 0
noteTriggerType: 0
@@ -17,12 +17,12 @@ MonoBehaviour:
summaryInfo:
effectType: 18
defaultSelector: 0
formula: maxMana * 0.5
formula: maxMana * 0.3
defaultDuration: 0
defaultTickInterval: 0
requiresSpecificTarget: 0
operateDirectly: 0
description: "On enemy defeated, increase max mana by 50% of current max mana."
description: "\u51FB\u8D25\u654C\u4EBA\u65F6\uFF0C\u6CD5\u529B\u503C\u4E0A\u9650\u989D\u5916\u589E\u52A030%\u3002"
triggerCondition: 6
onNoteHitMinThreshold: 0
noteTriggerType: 0
@@ -22,7 +22,7 @@ MonoBehaviour:
defaultTickInterval: 0
requiresSpecificTarget: 0
operateDirectly: 0
description: "\u76F8\u90BB\u5076\u50CF\u91CA\u653E\u6280\u80FD\u65F6\uFF0C\u81EA\u8EAB\u83B7\u5F97\u201C\u90FD\u7ED9\u4F60\uFF01\u201D\u3002"
description: "相邻偶像释放技能时,自身获得“交给你!”。\n\n[BUFF 交给你!] 获得该buff时不会立即转移本次获得的“交给你!”。当后续获得新的可转移buff时,会把“这个新获得的buff”转移给相邻偶像中buff数最多者,并消耗一次“交给你!”。持续期间,自身受到的伤害会转移给相邻偶像。"
triggerCondition: 16
onNoteHitMinThreshold: 0
noteTriggerType: 0