UI换了很多,spine主视觉停用
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@@ -65,7 +65,7 @@ public class readyLetsGo : MonoBehaviour
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if (gameplayTrackStartIntroAnimator == null)
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{
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gameplayTrackStartIntroAnimator = FindAnyObjectByType<GameplayTrackStartIntroAnimator>();
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gameplayTrackStartIntroAnimator = SceneObjectLookupCache.FindAny<GameplayTrackStartIntroAnimator>();
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if (gameplayTrackStartIntroAnimator == null)
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{
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gameplayTrackStartIntroAnimator = gameObject.AddComponent<GameplayTrackStartIntroAnimator>();
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