UI换了很多,spine主视觉停用

This commit is contained in:
2026-06-15 20:17:25 +08:00
parent 5eec879582
commit 216ab08e8d
3634 changed files with 814422 additions and 382766 deletions
+4 -4
View File
@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using UnityEngine;
@@ -435,7 +435,7 @@ public class EnemyCombatant : MonoBehaviour, ICombatant
}
else
{
var sb = UnityEngine.Object.FindAnyObjectByType<SkillBuilder>();
var sb = SceneObjectLookupCache.FindAny<SkillBuilder>();
if (sb != null)
{
Debug.LogWarning("[EnemyCombatant] SkillBuilder.Instance was null on Die(); using FindObjectOfType fallback");
@@ -461,7 +461,7 @@ public class EnemyCombatant : MonoBehaviour, ICombatant
{
try
{
var ui = UnityEngine.Object.FindAnyObjectByType<teamUIController>();
var ui = SceneObjectLookupCache.FindAny<teamUIController>();
if (ui != null)
{
return;
@@ -488,7 +488,7 @@ public class EnemyCombatant : MonoBehaviour, ICombatant
}
else
{
var sb = UnityEngine.Object.FindAnyObjectByType<SkillBuilder>();
var sb = SceneObjectLookupCache.FindAny<SkillBuilder>();
if (sb != null)
{
sb.TriggerOnAllEnemiesDefeated();