UI换了很多,spine主视觉停用
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@@ -23,7 +23,7 @@ public class loadtopandbottomPrefab: MonoBehaviour
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Camera cam = Camera.main;
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if (cam == null)
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{
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cam = Object.FindAnyObjectByType<Camera>();
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cam = SceneObjectLookupCache.FindAny<Camera>();
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}
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canvas.worldCamera = cam;
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cam = null;
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@@ -69,7 +69,7 @@ public class loadtopandbottomPrefab: MonoBehaviour
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{
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return;
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}
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UI_Panel_Main main = Object.FindAnyObjectByType<UI_Panel_Main>();
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UI_Panel_Main main = SceneObjectLookupCache.FindAny<UI_Panel_Main>();
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if (main == null)
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{
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return;
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