UI换了很多,spine主视觉停用

This commit is contained in:
FloatGaming
2026-06-15 20:17:25 +08:00
parent 5eec879582
commit 216ab08e8d
3634 changed files with 814422 additions and 382766 deletions
@@ -70,6 +70,7 @@ public sealed class DushMaterialLedger : MonoBehaviour
loadedFromSave = DushMaterialLedgerStorage.TryLoad(out payload);
RebuildFromPayload(payload);
initialized = true;
TryRecoverFromDefaultPlayerData();
SyncMirrorCounts();
SaveNow();
}
@@ -278,6 +279,46 @@ public sealed class DushMaterialLedger : MonoBehaviour
}
}
private bool TryRecoverFromDefaultPlayerData()
{
Player_SO player = RuntimeResourcesCache.LoadDefaultPlayerSo();
if (player == null)
{
return false;
}
bool changed = false;
for (int i = 0; i < DushMaterialCatalog.All.Count; i++)
{
var descriptor = DushMaterialCatalog.All[i];
if (string.IsNullOrEmpty(descriptor.LegacyPlayerFieldName))
{
continue;
}
int legacyValue = Mathf.Max(0, player.GetLegacyDushMaterialCount(descriptor.LegacyPlayerFieldName));
if (legacyValue <= 0)
{
continue;
}
if (GetCountByKey(descriptor.Key) > 0)
{
continue;
}
countsByKey[descriptor.Key] = legacyValue;
changed = true;
}
if (changed)
{
Debug.LogWarning("[DushMaterialLedger] Recovered growth materials from Player_SO mirror fields.");
}
return changed;
}
private DushMaterialLedgerPayload BuildPayload()
{
var payload = DushMaterialLedgerStorage.CreateDefaultPayload();