修复了选曲的问题 优化了ui

This commit is contained in:
2026-01-08 21:04:36 +08:00
parent e7f4ac72d5
commit 2738089af1
414 changed files with 60357 additions and 5279 deletions
+52 -5
View File
@@ -6363,7 +6363,7 @@ GameObject:
- component: {fileID: 784022953}
- component: {fileID: 784022957}
m_Layer: 0
m_Name: Camera
m_Name: Main Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -6440,9 +6440,9 @@ Camera:
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
x: 0.12790698
y: 0
width: 1
width: 0.74418604
height: 1
near clip plane: 0.3
far clip plane: 1000
@@ -12310,7 +12310,7 @@ Canvas:
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 99
m_SortingOrder: 667
m_TargetDisplay: 0
--- !u!225 &1527514829
CanvasGroup:
@@ -15118,6 +15118,52 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1772804502}
m_CullTransparentMesh: 1
--- !u!1 &1805889937
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1805889939}
- component: {fileID: 1805889938}
m_Layer: 0
m_Name: CanvasDisplayManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1805889938
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1805889937}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 192cb68465529314cb64e919a5a2b57c, type: 3}
m_Name:
m_EditorClassIdentifier:
top_and_bottom_Panel: {fileID: 5054239668136224504, guid: 5193d3ce48ed6b44482ad9e522a3653d, type: 3}
gameobject_to_Instantiate_below: {fileID: 1805889937}
--- !u!4 &1805889939
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1805889937}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2402.4202, y: 1219.8014, z: 4.252699}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1813367507
GameObject:
m_ObjectHideFlags: 0
@@ -16160,7 +16206,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!114 &1955247099
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -18260,3 +18306,4 @@ SceneRoots:
- {fileID: 827262132}
- {fileID: 1593528874}
- {fileID: 761473988}
- {fileID: 1805889939}
+228 -5068
View File
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff