长音符再修复 加入了关卡连接 优化了一些默认加载
This commit is contained in:
@@ -161,6 +161,15 @@ public class SongButton : MonoBehaviour
|
||||
{
|
||||
selectedInfo.UpdateSelectedSongDisplay();
|
||||
}
|
||||
|
||||
// Save per-DLC selected song index to PlayerPrefs
|
||||
string dlcKey = SongSelectUI.CurrentDlcKey;
|
||||
if (string.IsNullOrEmpty(dlcKey)) dlcKey = "default_0";
|
||||
string prefsKey = "song_selected_" + dlcKey;
|
||||
int index = GetIndexAmongSongButtons();
|
||||
PlayerPrefs.SetInt(prefsKey, index);
|
||||
PlayerPrefs.Save();
|
||||
Debug.Log($"SongButton: saved selected song index {index} for key {prefsKey}");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -168,6 +177,23 @@ public class SongButton : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
private int GetIndexAmongSongButtons()
|
||||
{
|
||||
// Use parent traversal to find only SongButton siblings, to avoid mismatch when other UI children exist.
|
||||
var parent = transform.parent;
|
||||
if (parent == null) return 0;
|
||||
int idx = 0;
|
||||
for (int i = 0; i < parent.childCount; i++)
|
||||
{
|
||||
var child = parent.GetChild(i);
|
||||
var sb = child != null ? child.GetComponent<SongButton>() : null;
|
||||
if (sb == null) continue;
|
||||
if (sb == this) return idx;
|
||||
idx++;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void FadeInSelectedBorder()
|
||||
{
|
||||
if (selected_boarder != null)
|
||||
|
||||
Reference in New Issue
Block a user