修复问题,优化bug和游戏,resource资源拆迁
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@@ -1,4 +1,4 @@
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections.Generic;
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using System.Linq;
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@@ -133,6 +133,7 @@ public class loadSkillsSelect : MonoBehaviour
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return;
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}
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found.LoadEquippedSkillsFromLocal();
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currentHeroSO = found; // Documentation text normalized.
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// Documentation text normalized.
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var groupsByColumn = new System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<SkillGroup>>();
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@@ -128,6 +128,8 @@ public class slots_skillSlots : MonoBehaviour, IPointerClickHandler, IPointerEnt
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Debug.Log($"Removed skillID {skillCard_skillID} from equippedSkillGroupIDs");
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}
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}
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so.SaveEquippedSkillsToLocal();
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so.LoadEquippedSkillsFromLocal();
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}
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// Notify all slots_heroSlots with matching heroId to update their skill lists
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