修复问题,优化bug和游戏,resource资源拆迁
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@@ -1,4 +1,4 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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@@ -664,6 +664,7 @@ public class SkillBuilder : MonoBehaviour
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if (result != null)
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{
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result.LoadEquippedSkillsFromLocal();
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if (_allyHeroSoBySlotCache == null) _allyHeroSoBySlotCache = new Dictionary<int, AllyHero_SO>(8);
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_allyHeroSoBySlotCache[slotIndex] = result;
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}
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