修复问题,优化bug和游戏,resource资源拆迁

This commit is contained in:
FloatGaming
2026-02-24 20:59:38 +08:00
parent d5c8966abd
commit 332307d18c
740 changed files with 6964 additions and 23604 deletions
+11 -1
View File
@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using System.Collections.Generic;
using System.Collections;
@@ -7,6 +7,16 @@ public class SongDataLibrary : MonoBehaviour
public static SongDataLibrary Instance;
private Dictionary<int, SongData> songDataDictionary = new Dictionary<int, SongData>();
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void EnsureRuntimeInstance()
{
if (Instance != null) return;
if (Object.FindAnyObjectByType<SongDataLibrary>() != null) return;
var go = new GameObject(nameof(SongDataLibrary));
Object.DontDestroyOnLoad(go);
go.AddComponent<SongDataLibrary>();
}
// Documentation text normalized.
// Documentation text normalized.
public string[] subfolderNames;