超大量的更新 修复很多问题,gameplay特效初步
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using MCPForUnity.Editor.Tools;
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@@ -170,7 +170,7 @@ namespace MCPForUnity.Editor.Helpers
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case "_basemap": candidates = new[] { "_BaseMap", "_MainTex" }; break;
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case "_glossiness": candidates = new[] { "_Glossiness", "_Smoothness" }; break;
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case "_smoothness": candidates = new[] { "_Smoothness", "_Glossiness" }; break;
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// Friendly names → shader property names
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// Documentation text normalized.
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case "metallic": candidates = new[] { "_Metallic" }; break;
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case "smoothness": candidates = new[] { "_Smoothness", "_Glossiness" }; break;
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case "albedo": candidates = new[] { "_BaseMap", "_MainTex" }; break;
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