超大量的更新 修复很多问题,gameplay特效初步
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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@@ -365,7 +365,7 @@ namespace MCPForUnity.Editor.Services.Transport
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if (result == null)
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{
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// Async command – cleanup after completion on next editor frame to preserve order.
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// Documentation text normalized.
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pending.CompletionSource.Task.ContinueWith(_ =>
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{
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EditorApplication.delayCall += () => RemovePending(id, pending);
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