超大量的更新 修复很多问题,gameplay特效初步
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@@ -80,11 +80,15 @@ public class BgmPlaybackManager : MonoBehaviour
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private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
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{
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if (!stopOnGameplayScene)
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return;
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if (scene.name == gameplaySceneName)
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if (stopOnGameplayScene && scene.name == gameplaySceneName)
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{
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StopLobbyAudioAndParticles();
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return;
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}
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// Ensure lobby/select scenes resume BGM after returning from gameplay.
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if (autoPlay)
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EnsurePlaying();
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}
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public void EnsurePlaying()
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