超大量的更新 修复很多问题,gameplay特效初步

This commit is contained in:
FloatGaming
2026-02-14 23:46:20 +08:00
parent ef8eb67259
commit 3a7a0b4669
360 changed files with 85670 additions and 4144 deletions
+6 -6
View File
@@ -1,8 +1,8 @@
using System.Collections;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 适用于编队系统数据层,存储单个队伍的信息
/// Documentation text normalized.
/// </summary>
public class TeamSetting
{
@@ -17,7 +17,7 @@ public class TeamSetting
public List<CharacterView> teamIdList = new List<CharacterView>();
/// <summary>
/// 队长
/// Documentation text normalized.
/// </summary>
public int LeaderId{get; set;}
@@ -30,7 +30,7 @@ public class CharacterView
this.characterId = characterId;
this.currentBoundaryLevel = currentBoundaryLevel;
}
//todo:回头加一个轨道颜色对应
public int characterId{get; set;}
public string currentBoundaryLevel{get; set;}
public int characterId { get; set; }
public string currentBoundaryLevel { get; set; }
}