超大量的更新 修复很多问题,gameplay特效初步

This commit is contained in:
FloatGaming
2026-02-14 23:46:20 +08:00
parent ef8eb67259
commit 3a7a0b4669
360 changed files with 85670 additions and 4144 deletions
+5 -5
View File
@@ -1,11 +1,11 @@
using System;
using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
//适用于编队 列表
// Documentation text normalized.
public class teamCharacterView : MonoBehaviour
{
public int characterID;
@@ -31,7 +31,7 @@ public class teamCharacterView : MonoBehaviour
controlButton.SetActive(isSelected);
}
/// <summary>
/// 单机team列表内对象时触发选定
/// Documentation text normalized.
/// </summary>
public void SetSelected()
{
@@ -47,7 +47,7 @@ public class teamCharacterView : MonoBehaviour
TeamManager.Instance.setCurrentSelectedCharacterInTeam(-1);
}
/// <summary>
/// 将当前队伍选中角色向下交换位置
/// Documentation text normalized.
/// </summary>
public void downChangeTeamElementIndex()
{
@@ -56,7 +56,7 @@ public class teamCharacterView : MonoBehaviour
TeamManager.Instance.swapTeamElements(this.listIndex,this.listIndex+1);
}
/// <summary>
/// 将当前队伍选中角色向上交换位置
/// Documentation text normalized.
/// </summary>
public void upChangeTeamElementIndex()
{