超大量的更新 修复很多问题,gameplay特效初步
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@@ -1,12 +1,11 @@
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using System.Collections;
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using System.Collections;
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using UnityEngine;
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public class NoteController : MonoBehaviour
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{
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private float speed;
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private bool isMoving = true;
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private bool isInJudgeZone = false; // 判定范围内
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private bool isInJudgeZone = false; // Documentation text normalized.
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private ParticleSystem hitEffect;
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private Note linkedNote;
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