主界面添加,许多bug修复。祝贺黑盒1如期开始
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@@ -258,7 +258,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 0
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m_OnCullStateChanged:
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@@ -4732,6 +4732,7 @@ GameObject:
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- component: {fileID: 8671031786275937763}
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- component: {fileID: 5224241407313794548}
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- component: {fileID: 61231020966361337}
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- component: {fileID: 3093056817030257919}
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- component: {fileID: 2510911207525280717}
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m_Layer: 5
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m_Name: btm and top
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@@ -4854,6 +4855,7 @@ MonoBehaviour:
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guideSprites: []
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button_Music: {fileID: 5472029888669800656}
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musicPicRoot: {fileID: 0}
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bgmMixerGroup: {fileID: -1352833484795664833, guid: 1ec6b149cf654494d8d97065d8f2ccac, type: 2}
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showMusicPicInUI: 1
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uiSceneName: UI_UI
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musicPicFadeTime: 0.25
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@@ -4884,6 +4886,18 @@ MonoBehaviour:
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- sceneName:
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backTargetScene:
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depth: 4
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--- !u!114 &3093056817030257919
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5054239668136224504}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 76ce63b908338a84c8a3aa071b90c46b, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!114 &2510911207525280717
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -4,6 +4,7 @@ using UnityEngine.Events;
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using UnityEngine.SceneManagement;
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using UnityEngine.EventSystems;
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using System.Collections.Generic;
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using UnityEngine.Audio;
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using Bansonic;
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public class btmandtopController : MonoBehaviour, ICancelHandler
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@@ -40,6 +41,7 @@ public class btmandtopController : MonoBehaviour, ICancelHandler
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public Button button_Music;
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[Header("MusicPic")]
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public RectTransform musicPicRoot;
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public AudioMixerGroup bgmMixerGroup;
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public bool showMusicPicInUI = false;
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public string uiSceneName = "UI_UI";
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public float musicPicFadeTime = 0.25f;
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