搭建pause和结算的UI界面,未装功能
重置gameplay的界面。
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@@ -1,5 +1,6 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -13,9 +14,10 @@ public class CharacterCardView : MonoBehaviour
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public Image occupationIcon;
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public bool isSelected=false;
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void Start()
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{
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charactCard=gameObject;
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charactCard = gameObject;
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}
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/// <summary>
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/// 未在队中的卡点击后进入被操纵状态。若在队伍中默认进入已经入队状态
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