拼ui 一些业务逻辑x实现

This commit is contained in:
2026-03-19 06:15:09 +08:00
parent f5c6f143c0
commit 49e45ac464
1118 changed files with 246518 additions and 5368 deletions
@@ -0,0 +1,54 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1569250435697852706
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7065467473955179486}
- component: {fileID: 36422661915335636}
m_Layer: 0
m_Name: MixDemo 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7065467473955179486
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1569250435697852706}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 450, y: 300}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &36422661915335636
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1569250435697852706}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 298cbf1028c3bc84e9d83aa208b007ec, type: 3}
m_Name:
m_EditorClassIdentifier:
_profile: {fileID: 11400000, guid: 9b56fcafb493c1845ad6682fbe95d0c0, type: 2}
_panelSettingsAsset: {fileID: 11400000, guid: 1a25235bc8c178f4786ac2030a657ef2, type: 2}
_renderMode: 0
_sortOrder: 100
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 4fbf23164be7fa9418cc1b6e9e88d484
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 359794
packageName: Easy Chart Lite
packageVersion: 1.0
assetPath: Assets/EasyChart/UGUI/Prefabs/EasyChartFreeDemo/Mix/MixDemo 1.prefab
uploadId: 857482
@@ -0,0 +1,54 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6851708437281073794
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2239440197718744243}
- component: {fileID: 5079456948201017881}
m_Layer: 0
m_Name: MixDemo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2239440197718744243
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6851708437281073794}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 450, y: 300}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &5079456948201017881
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6851708437281073794}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 298cbf1028c3bc84e9d83aa208b007ec, type: 3}
m_Name:
m_EditorClassIdentifier:
_profile: {fileID: 11400000, guid: 25ced96ccce1482448861c06d8e3355b, type: 2}
_panelSettingsAsset: {fileID: 11400000, guid: 1a25235bc8c178f4786ac2030a657ef2, type: 2}
_renderMode: 0
_sortOrder: 100
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: ab4ee0dc2be52194789b1d791dbf9189
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 359794
packageName: Easy Chart Lite
packageVersion: 1.0
assetPath: Assets/EasyChart/UGUI/Prefabs/EasyChartFreeDemo/Mix/MixDemo.prefab
uploadId: 857482