galgame,编辑器内蓝图
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using System.Collections.Generic;
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using Spine.Unity.Editor;
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[System.Serializable]
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public class Speaker
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@@ -12,7 +13,8 @@ public class Speaker
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[TextArea(3, 10)]
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public string spkrDescription;
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public Sprite spkrSprite;
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public Sprite spkrHD_Sprite;
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public Sprite spkrProfile_Sprite;
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}
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public enum speakerType{
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