展前冒死重构
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@@ -2053,6 +2053,7 @@ public class AllyCombatant : MonoBehaviour, ICombatant
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else
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{
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SkillBuilder.Instance?.TriggerOnAdjacentAllySkillCast(slotIndex);
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GameplayLevelRuleEventBus.NotifyAllySkillCast(slotIndex, GameplayClock.NowSongTime);
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}
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return anyTriggered;
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}
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