展前冒死重构

This commit is contained in:
FloatGaming
2026-07-24 04:43:13 +08:00
parent d09597472b
commit 4eb70b0ac9
61 changed files with 74951 additions and 328 deletions
@@ -576,7 +576,8 @@ public class settlementController : MonoBehaviour
}
targetPmScore = sm.allSum_pmScore;
targetIdolScore = sm.allSum_idolScore;
int levelRuleScoreBonus = LevelRuleController.ConsumePendingSettlementScoreBonus();
targetIdolScore = sm.allSum_idolScore + levelRuleScoreBonus;
targetTotalScore = targetPmScore + targetIdolScore;
targetTotalPercent = (float)targetTotalScore / Mathf.Max(1, _1000000) * 100f;