add the connection with the editor and can test the json now

This commit is contained in:
FloatGaming
2025-11-03 16:12:22 +08:00
parent 98510eef0f
commit 4ebe6183d3
57 changed files with 3287 additions and 0 deletions
@@ -0,0 +1,11 @@
using UnityEngine;
namespace GamePlay
{
// Small marker for pooled objects to track their origin prefab and pool state
public class PoolItem : MonoBehaviour
{
public string prefabName;
public bool inPool = false;
}
}