结算重做部分 谱面分装好 编队UI之bug修复

This commit is contained in:
FloatGaming
2025-12-16 04:15:22 +08:00
parent aaca372833
commit 51b39d8b18
96 changed files with 17823 additions and 11337 deletions
+3
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@@ -38,6 +38,9 @@ public class EnemyData_SO : ScriptableObject
[Tooltip("最大法力值(仅当类型为 Boss 或 Legend 时生效)")]
public int enemy_maxMana = 0;
[Header("死亡时提供的分数")]
public int scoreOnBeingDefeated;
// Skills (same idea as AllyHero_SO)
[Header("Skills")]
public SkillDefinition[] availableSkills;