结算重做部分 谱面分装好 编队UI之bug修复

This commit is contained in:
FloatGaming
2025-12-16 04:15:22 +08:00
parent aaca372833
commit 51b39d8b18
96 changed files with 17823 additions and 11337 deletions
@@ -1,6 +1,7 @@
using UnityEngine;
using TMPro;
using System;
using UnityEngine.UI;
public class InputManager : MonoBehaviour
{
@@ -12,7 +13,7 @@ public class InputManager : MonoBehaviour
public TextMeshProUGUI[] trackJudgeTexts = new TextMeshProUGUI[5];
[Header("按键指示文本(独立于判定文本,五个分别对应按键:D,F,Space,J,K")]
public TextMeshProUGUI[] trackKeyTexts = new TextMeshProUGUI[5];
public Text[] trackKeyTexts = new Text[5];
[Header("是否显示判定文字")]
public bool showJudgeText = true;