装备系统做了很多

This commit is contained in:
FloatGaming
2026-03-27 08:02:55 +08:00
parent dd205b6cb4
commit 538085b64f
119 changed files with 27552 additions and 1672 deletions
@@ -1,3 +1,4 @@
using System;
using UnityEngine;
using UnityEngine.UI;
using System.Collections.Generic;
@@ -9,6 +10,8 @@ using DG.Tweening;
public class settlementController : MonoBehaviour
{
public static event Action OnSettlementCompleted;
[Header("Inspector")]
[SerializeField] private BeatmapManager bmm;
[SerializeField] private ScoreManager sm;
@@ -488,6 +491,7 @@ public class settlementController : MonoBehaviour
settlementUiInitialized = true;
settlementHistoryRecorded = false;
settlementHeroStatsRecorded = false;
OnSettlementCompleted?.Invoke();
// Documentation text normalized.
InitializeSettlementCanvas();