装备系统做了很多
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@@ -28,6 +28,7 @@ public class storeItemSO : ScriptableObject
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public int associatedStorySonId = -1;
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public expBottlesSO associatedExpBottle; // Only used by single-target exp bottles such as 78001-78006
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public growthMaterialSO associatedGrowthMaterial; // Only used by breakthrough materials such as 78021-78024
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public equipmentConsumableSO associatedEquipmentConsumable; // Only used by equipment upgrade/breakthrough consumables such as 78101/78111
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[Header("Purchase Cost")]
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public List<CostRequirement> costRequirements = new List<CostRequirement>();
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