设置scriptable存储角色信息,调整编队系统部分代码逻辑

This commit is contained in:
2025-06-13 01:11:41 +08:00
parent 5c20a1e935
commit 5728adc919
42 changed files with 553 additions and 1156 deletions
+3 -8
View File
@@ -5,11 +5,11 @@ using UnityEngine.UI;
public class CharacterCardView : MonoBehaviour
{
public int characterID;
public GameObject charactCard;
public Image characterImage;
public Image levelIcon;
public Image occupationIcon;
public string characterName;
void Start()
{
@@ -17,11 +17,6 @@ public class CharacterCardView : MonoBehaviour
characterImage.sprite = null;
levelIcon.sprite = null;
}
/// <summary>
/// 根据角色名称获取角色介绍信息
/// </summary>
void checkCharacterInformation()
{
Debug.Log("尝试获取角色介绍:"+characterName);
}
}