功能批量实现 优化 服务端 新浮动小游戏框架 新界面UI

This commit is contained in:
FloatGaming
2026-04-24 13:20:16 +08:00
parent e0bc0bbf08
commit 5eec879582
257 changed files with 38481 additions and 1288 deletions
@@ -343,7 +343,7 @@ public sealed class GlobalAchievementService : MonoBehaviour
StoreOwnershipLedger.EnsureInstance().ForceSyncMirrorFlags();
}
SongData[] songs = Resources.LoadAll<SongData>("song_songIndex");
SongData[] songs = RuntimeResourcesCache.LoadSongsFromPath("song_songIndex");
if (songs == null || songs.Length == 0)
{
bool emptyChanged = false;
@@ -366,7 +366,7 @@ public sealed class GlobalAchievementService : MonoBehaviour
continue;
}
song.LoadPersistent();
song.EnsurePersistentDataLoaded();
if (song.isUnlocked)
{