功能批量实现 优化 服务端 新浮动小游戏框架 新界面UI
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@@ -22,6 +22,8 @@ using Steamworks;
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[DisallowMultipleComponent]
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public class SteamManager : MonoBehaviour {
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#if !DISABLESTEAMWORKS
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protected const uint SteamAppIdValue = 2191270;
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protected static readonly AppId_t SteamAppId = new AppId_t(SteamAppIdValue);
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protected static bool s_EverInitialized = false;
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protected static SteamManager s_instance;
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@@ -96,7 +98,7 @@ public class SteamManager : MonoBehaviour {
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// Once you get a Steam AppID assigned by Valve, you need to replace AppId_t.Invalid with it and
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// remove steam_appid.txt from the game depot. eg: "(AppId_t)480" or "new AppId_t(480)".
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// See the Valve documentation for more information: https://partner.steamgames.com/doc/sdk/api#initialization_and_shutdown
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if (SteamAPI.RestartAppIfNecessary(AppId_t.Invalid)) {
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if (SteamAPI.RestartAppIfNecessary(SteamAppId)) {
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Debug.Log("[Steamworks.NET] Shutting down because RestartAppIfNecessary returned true. Steam will restart the application.");
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Application.Quit();
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