功能批量实现 优化 服务端 新浮动小游戏框架 新界面UI

This commit is contained in:
FloatGaming
2026-04-24 13:20:16 +08:00
parent e0bc0bbf08
commit 5eec879582
257 changed files with 38481 additions and 1288 deletions
@@ -97,7 +97,7 @@ public static class PlayerRksService
private static Player_SO LoadDefaultPlayerSo()
{
Player_SO[] players = Resources.LoadAll<Player_SO>(string.Empty);
Player_SO[] players = RuntimeResourcesCache.LoadAll<Player_SO>(string.Empty);
if (players == null)
{
return null;
@@ -116,7 +116,7 @@ public static class PlayerRksService
private static float CalculateOverallRksRaw()
{
SongData[] songs = Resources.LoadAll<SongData>(string.Empty);
SongData[] songs = RuntimeResourcesCache.LoadAllSongs();
if (songs == null || songs.Length == 0)
{
return 0f;
@@ -171,7 +171,7 @@ public static class PlayerRksService
private static float GetMaxChartConstant()
{
SongData[] songs = Resources.LoadAll<SongData>(string.Empty);
SongData[] songs = RuntimeResourcesCache.LoadAllSongs();
float maxConstant = 0f;
if (songs == null)
{