功能批量实现 优化 服务端 新浮动小游戏框架 新界面UI

This commit is contained in:
FloatGaming
2026-04-24 13:20:16 +08:00
parent e0bc0bbf08
commit 5eec879582
257 changed files with 38481 additions and 1288 deletions
+4 -3
View File
@@ -5,6 +5,7 @@ using System.Collections.Generic;
public class loadDlcListPrefab : MonoBehaviour
{
private const bool VerboseLogs = false;
[System.Serializable]
public class Column
{
@@ -140,16 +141,16 @@ public class loadDlcListPrefab : MonoBehaviour
{
// simulate a user clicking the button: this will Select() and display its songs
savedBtn.OnButtonClicked_ShowSongs();
Debug.Log($"loadDlcListPrefab: restored and clicked saved dlc button index={savedIndex} name={savedBtn.gameObject.name}");
if (VerboseLogs) Debug.Log($"loadDlcListPrefab: restored and clicked saved dlc button index={savedIndex} name={savedBtn.gameObject.name}");
}
else
{
Debug.LogWarning($"loadDlcListPrefab: saved dlc button at index {savedIndex} was null");
if (VerboseLogs) Debug.LogWarning($"loadDlcListPrefab: saved dlc button at index {savedIndex} was null");
}
}
else
{
Debug.LogWarning("loadDlcListPrefab: no dlc buttons found after RefreshUI");
if (VerboseLogs) Debug.LogWarning("loadDlcListPrefab: no dlc buttons found after RefreshUI");
}
}