修了不少东西

This commit is contained in:
FloatGaming
2026-07-16 23:04:59 +08:00
parent 29972d0705
commit 73fe474cc6
134 changed files with 7673 additions and 741 deletions
+6 -2
View File
@@ -11,7 +11,6 @@ public class UI_Player : MonoBehaviour
{
private const string FirstLaunchDatePrefKey = "player.first_launch_date";
private const string SongResourcesPath = "song_songIndex";
private const string VersionLabel = "\u5185\u90e8\u6d4b\u8bd5v207b35";
private const string ChannelLabel = "Steam";
private const float MaxDisplayedRksForSlider = 100f;
private static readonly Color SteamOnlineColor = new Color32(20, 120, 45, 255);
@@ -462,7 +461,12 @@ public class UI_Player : MonoBehaviour
SpawnInfoEntry("\u603b\u6e38\u620f\u6b21\u6570", snapshot.totalGameEnterCount.ToString());
SpawnInfoEntry("\u6e38\u73a9\u603b\u65f6\u957f", FormatPlayTime(snapshot.totalPlaySeconds));
SpawnInfoEntry("\u6e20\u9053", ChannelLabel, snapshot.isSteamOnline ? SteamOnlineColor : defaultInfoColor);
SpawnInfoEntry("\u7248\u672c", VersionLabel);
SpawnInfoEntry("\u7248\u672c", GetProjectVersionLabel());
}
private static string GetProjectVersionLabel()
{
return string.IsNullOrWhiteSpace(Application.version) ? "-" : Application.version;
}
private void ClearInfoEntries()