修了不少东西
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@@ -11,7 +11,6 @@ public class UI_Player : MonoBehaviour
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{
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private const string FirstLaunchDatePrefKey = "player.first_launch_date";
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private const string SongResourcesPath = "song_songIndex";
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private const string VersionLabel = "\u5185\u90e8\u6d4b\u8bd5v207b35";
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private const string ChannelLabel = "Steam";
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private const float MaxDisplayedRksForSlider = 100f;
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private static readonly Color SteamOnlineColor = new Color32(20, 120, 45, 255);
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@@ -462,7 +461,12 @@ public class UI_Player : MonoBehaviour
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SpawnInfoEntry("\u603b\u6e38\u620f\u6b21\u6570", snapshot.totalGameEnterCount.ToString());
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SpawnInfoEntry("\u6e38\u73a9\u603b\u65f6\u957f", FormatPlayTime(snapshot.totalPlaySeconds));
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SpawnInfoEntry("\u6e20\u9053", ChannelLabel, snapshot.isSteamOnline ? SteamOnlineColor : defaultInfoColor);
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SpawnInfoEntry("\u7248\u672c", VersionLabel);
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SpawnInfoEntry("\u7248\u672c", GetProjectVersionLabel());
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}
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private static string GetProjectVersionLabel()
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{
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return string.IsNullOrWhiteSpace(Application.version) ? "-" : Application.version;
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}
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private void ClearInfoEntries()
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