修了不少东西

This commit is contained in:
FloatGaming
2026-07-16 23:04:59 +08:00
parent 29972d0705
commit 73fe474cc6
134 changed files with 7673 additions and 741 deletions
@@ -238,6 +238,13 @@ public sealed class PlayerEconomyLedger : MonoBehaviour
public void SaveNow()
{
InitializeIfNeededForSave();
if (!loadedFromSave && hasAnyRecoverableLocalState)
{
Debug.LogWarning("[PlayerEconomyLedger] Recoverable save state exists but could not be loaded; skip saving to avoid overwriting older economy data.");
return;
}
PlayerEconomyStorage.TrySave(payload);
SyncToPlayerData();
GlobalAchievementService.EnsureInstance().ReportCurrentCoins(payload.coins);