修了不少东西

This commit is contained in:
FloatGaming
2026-07-16 23:04:59 +08:00
parent 29972d0705
commit 73fe474cc6
134 changed files with 7673 additions and 741 deletions
@@ -301,7 +301,7 @@ public sealed class PlayerSkillService : MonoBehaviour
if (grantedCoins > 0)
{
PlayerEconomyLedger.EnsureInstance().AddCoins(grantedCoins);
grantedEntries.Add(gItemGet.Create("\u91d1\u5e01", null, grantedCoins, new Color32(240, 196, 74, 255)));
grantedEntries.Add(gItemGet.Create("算力", null, grantedCoins, new Color32(240, 196, 74, 255)));
}
}
@@ -376,7 +376,7 @@ public sealed class PlayerSkillService : MonoBehaviour
int grantedCoins = purchaseAmount * 4;
PlayerEconomyLedger.EnsureInstance().AddCoins(grantedCoins);
rewardEntry = gItemGet.Create("\u91d1\u5e01", item.itemIcon, grantedCoins, new Color32(240, 196, 74, 255));
rewardEntry = gItemGet.Create("算力", item.itemIcon, grantedCoins, new Color32(240, 196, 74, 255));
return true;
}