修了不少东西
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@@ -942,7 +942,8 @@ public class globalChatSystem : MonoBehaviour
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playerMessagePrefab controller = instance.GetComponentInChildren<playerMessagePrefab>();
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if (controller != null)
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{
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controller.Bind(senderSteamId, avatarUrl, displayName, string.Empty, message.content, bubbleColor);
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string title = !string.IsNullOrWhiteSpace(message.player_title) ? message.player_title : string.Empty;
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controller.Bind(senderSteamId, avatarUrl, displayName, title, message.content, bubbleColor);
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}
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return instance;
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