修了不少东西

This commit is contained in:
FloatGaming
2026-07-16 23:04:59 +08:00
parent 29972d0705
commit 73fe474cc6
134 changed files with 7673 additions and 741 deletions
+2 -2
View File
@@ -1329,7 +1329,7 @@ public class storeSystem : MonoBehaviour
var primaryCost = itemSO.costRequirements[0];
int totalCost = Mathf.Max(0, primaryCost.amount);
string insufficientMessage = primaryCost.currencyType == storeItemSO.CurrencyType.material ? "记忆碎片不足" : "货币不足";
string insufficientMessage = primaryCost.currencyType == storeItemSO.CurrencyType.material ? "记忆碎片不足" : "算力不足";
if (!HasEnoughCurrency(primaryCost.currencyType, totalCost))
{
@@ -1407,7 +1407,7 @@ public class storeSystem : MonoBehaviour
var primaryCost = itemSO.costRequirements[0];
int totalCost = Mathf.Max(0, primaryCost.amount);
string insufficientMessage = primaryCost.currencyType == storeItemSO.CurrencyType.material ? "记忆碎片不足" : "货币不足";
string insufficientMessage = primaryCost.currencyType == storeItemSO.CurrencyType.material ? "记忆碎片不足" : "算力不足";
if (!HasEnoughCurrency(primaryCost.currencyType, totalCost))
{