repaired the motherfucking hold note problem which troubled us longer than 2 months

added some UI
This commit is contained in:
FloatGaming
2025-08-02 00:28:35 +08:00
parent 373f0511e3
commit 774d3aeb7f
160 changed files with 5472 additions and 841 deletions
@@ -2,9 +2,6 @@ using UnityEngine;
public abstract class BaseNote : MonoBehaviour
{
// 新增:控制音符显示状态
[System.NonSerialized] // 避免暴露在Inspector
public bool shouldBeVisible = true;
public int TrackIndex { get; protected set; }
public string NoteColor { get; protected set; }
public float Speed { get; protected set; }