repaired the motherfucking hold note problem which troubled us longer than 2 months

added some UI
This commit is contained in:
FloatGaming
2025-08-02 00:28:35 +08:00
parent 373f0511e3
commit 774d3aeb7f
160 changed files with 5472 additions and 841 deletions
@@ -59,28 +59,28 @@ public class Notes : MonoBehaviour
private void JudgePerfect()
{
//Debug.Log($"Track {trackIndex}: Perfect!");
Debug.Log($"Track {trackIndex}: Perfect!");
isHit = true;
Destroy(gameObject);
}
private void JudgeGreat()
{
//Debug.Log($"Track {trackIndex}: Great!");
Debug.Log($"Track {trackIndex}: Great!");
isHit = true;
Destroy(gameObject);
}
private void JudgeGood()
{
//Debug.Log($"Track {trackIndex}: Good!");
Debug.Log($"Track {trackIndex}: Good!");
isHit = true;
Destroy(gameObject);
}
private void JudgeMiss()
{
//Debug.Log($"Track {trackIndex}: Miss!");
Debug.Log($"Track {trackIndex}: Miss!");
isHit = true;
Destroy(gameObject);
}